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21. Sticky:[ASCENSION] Jump Range Changes - in Upcoming Feature and Change Feedback Center [original thread]
Reserved for Q&A
- by CCP Larrikin - at 2016.10.11 11:55:18
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22. Sticky:[ASCENSION] Jump Range Changes - in Upcoming Feature and Change Feedback Center [original thread]
Based on the discussions we had internally and then with the CSM at the recent summit, we're looking at increasing the base jump range of combat capitals for the Ascension expansion. Goals Reintroduce a natural path for capital combat to...
- by CCP Larrikin - at 2016.10.11 11:55:10
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23. Sticky:[118.8 - SEPTEMBER] HAW CPU Tweaks - in Upcoming Feature and Change Feedback Center [original thread]
OP updated with Rapid Torpedo Launcher tweaks!
- by CCP Larrikin - at 2016.08.29 15:40:23
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24. Sticky:[118.8 - SEPTEMBER] HAW CPU Tweaks - in Upcoming Feature and Change Feedback Center [original thread]
Hi Space Friends, For the September release we're considering tweaking the CPU numbers for High Angle Weapons. We have two reasons for this: Conform with the standards of Subcapital weaponary (lower DPS, higher tracking guns have lower CPU...
- by CCP Larrikin - at 2016.08.15 13:38:34
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25. Sticky:[AUGUST - 118.7] Serpentis Capital Tweaks - in Upcoming Feature and Change Feedback Center [original thread]
Hi Space Friends, We've got two small tweaks for the Serpentis Capitals going out with the August release. Vehement (Serpentis Dreadnought) build requirements are being reduced by about 30% They will now be: Capital Sensor Cluster: 84 ...
- by CCP Larrikin - at 2016.07.25 13:26:11
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26. Sticky:[118.7] Warp Bubble Dragging Change - in Upcoming Feature and Change Feedback Center [original thread]
Hey Space Friends, To answer some of the questions asked in this thread so far > Q) Why are you making this change? A) Two reasons, first, you can use a citadel to camp a stop or pull bubble on a gate. Secondly, the current bubble mechanics...
- by CCP Larrikin - at 2016.07.04 10:46:50
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27. Sticky:[118.7] Warp Bubble Dragging Change - in Upcoming Feature and Change Feedback Center [original thread]
Kahanis Inkunen wrote: The hard cap on bubble drag range makes the following possible: Anchor a t1 small bubble 499 km from a gate and a t2 large 501 km from the gate. When somebody warps to the gate they end up on the edge of a small bubble, d...
- by CCP Larrikin - at 2016.07.01 11:04:57
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28. Sticky:[118.7] Warp Bubble Dragging Change - in Upcoming Feature and Change Feedback Center [original thread]
Hi Space Friends, The current range that warp bubbles are effective (how far from your destination they can pull you out of warp) is a little unclear. This has lead to some 'interesting' possibilities, such as bubble camping a gate with a citadel...
- by CCP Larrikin - at 2016.07.01 10:47:36
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29. Sticky:[118.6] Serpentis Capitals - in Upcoming Feature and Change Feedback Center [original thread]
elitatwo wrote: CCP Larrikin, can you take a look at the Revenant or do you rather wait a little until the titan is ready for the public? The Revenant got a sigificant pass with the other capitals during the Citadels expansion. HandelsPha...
- by CCP Larrikin - at 2016.06.23 09:34:53
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30. Sticky:[118.6] Serpentis Capitals - in Upcoming Feature and Change Feedback Center [original thread]
Hi Space Friends, Small update to the Serpentis Capital ships stats in the OP. In general > Buff to their Shield/Armor/Hull Small buff to their Capacitor Small buff to their Speed/Align Time Small buff to their Sensor Strength / Sc...
- by CCP Larrikin - at 2016.06.22 14:24:24
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31. Sticky:[118.6] Serpentis Capitals - in Upcoming Feature and Change Feedback Center [original thread]
Reserved
- by CCP Larrikin - at 2016.06.21 15:07:32
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32. Sticky:[118.6] Serpentis Capitals - in Upcoming Feature and Change Feedback Center [original thread]
Hi Space Friends. We'd like to introduce 3 new Serpentis Capitals that will be released with 118.6. There will be available first in the Shadow of the Serpentis event, and later in LP stores. More details about this will be released in a dev blog ...
- by CCP Larrikin - at 2016.06.21 15:07:22
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33. Sticky:[118.6] Capital Balancing - in Upcoming Feature and Change Feedback Center [original thread]
Tsukino Stareine wrote: so what about triage? Or is ECMing the Faxes now the direction ccp wants to go Yadaryon Vondawn wrote: ECM immunity for Siege but not for Triage? What is the reasoning behind that if I may ask? Since FAXes exist t...
- by CCP Larrikin - at 2016.06.10 10:57:27
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34. Sticky:[118.6] Capital Balancing - in Upcoming Feature and Change Feedback Center [original thread]
Reserved
- by CCP Larrikin - at 2016.06.10 10:45:30
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35. Sticky:[118.6] Capital Balancing - in Upcoming Feature and Change Feedback Center [original thread]
Hi M8s, With the 118.6 release, we're making some tweaks to a bunch of capital gameplay. We would love your feedback! Carriers & Fighters Long Range Heavy Fighters (Ametat, Termite, Antaeus, Gungnir) bomb ability now correctly scales...
- by CCP Larrikin - at 2016.06.10 10:41:34
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36. Sticky:[Citadels] Dreadnoughts - in Upcoming Feature and Change Feedback Center [original thread]
Rabbit P wrote: so what is the plan now? will weapon timer be added to siege / triage module, like bastion? No :)
- by CCP Larrikin - at 2016.04.26 14:25:48
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37. Sticky:[Citadels] Dreadnoughts - in Upcoming Feature and Change Feedback Center [original thread]
Rabbit P wrote: anything about the siege (triage also), weapon timer, combat refitting? We need a clear statement about this issue. This is in the patch notes (found here ) Quote: Refitting in space will no longer be possible with a we...
- by CCP Larrikin - at 2016.04.26 13:10:59
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38. Sticky:[Citadels] Dreadnoughts - in Upcoming Feature and Change Feedback Center [original thread]
S4ndman wrote: Can someone explain to me why the nalgfar gets 2 turret slots while the other ones get 3 weapon slots? I'm not used to capital ships, but it made me curious.. This is because of a limitation on the Nalgfar model. Long term,...
- by CCP Larrikin - at 2016.04.26 12:58:44
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39. Sticky:[Citadels] Dreadnoughts - in Upcoming Feature and Change Feedback Center [original thread]
Seth Quantix wrote: SO maybe that's just me, but I tested out naglfar PvE. Being sensor dampened by serpentis to 15 km lock range by FRIGS felt weird. I mean, am I not supposed to be flying a giant almighty fortress, designed for annihilation a...
- by CCP Larrikin - at 2016.04.26 12:55:37
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40. Sticky:[Citadels] Dreadnoughts - in Upcoming Feature and Change Feedback Center [original thread]
Bagdh Dearg wrote: Are we still getting the changes to the Siege module detailed in the CapitalFocusGroup thread? Quote: Everything else about these is staying the same (repair bonus etc). Except we've removed the Scan Res penalty, Number...
- by CCP Larrikin - at 2016.04.26 10:02:58
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